// SPDX-License-Identifier: GPL-2.0-or-later // Copyright The Music Player Daemon Project #include "audio_format.h" #include #include #include void format_audio_format(char *buffer, size_t buffer_size, const struct mpd_audio_format *audio_format) { assert(buffer != NULL); assert(buffer_size > 0); assert(audio_format != NULL); if (audio_format->bits == MPD_SAMPLE_FORMAT_FLOAT) snprintf(buffer, buffer_size, "%u:f:%u", audio_format->sample_rate, audio_format->channels); else if (audio_format->bits == MPD_SAMPLE_FORMAT_DSD) snprintf(buffer, buffer_size, "%u:dsd:%u", audio_format->sample_rate, audio_format->channels); else snprintf(buffer, buffer_size, "%u:%u:%u", audio_format->sample_rate, audio_format->bits, audio_format->channels); }